from toee import *

def san_dialog( attachee, triggerer ):
	if (anyone( triggerer.group_list(), "has_follower", 20132 ) or anyone( triggerer.group_list(), "has_follower", 14421 )):
		triggerer.begin_dialog( attachee, 100 )
	elif (attachee.has_met(triggerer) and game.quests[97].state == qs_completed):
		triggerer.begin_dialog( attachee, 10 )
	else:
		triggerer.begin_dialog( attachee, 1 )
	return SKIP_DEFAULT